Frosty the Coder
Legendary Poster
I'm working at an E1 site where custom bolt-ons are written in ILE, and compiled as bound programs.
I want to debug code that is written in ILE.
I thought that STRDBG and ADDPGM would do the trick.
I thought incorrectly.
I can't compile my objects as RPG due to them being (heavily) ILE.
I need to track the actual logic flow w/in my mods.
A simple program dump won't do the trick.
How can I accomplish thie?
Please AND Thanks!
I want to debug code that is written in ILE.
I thought that STRDBG and ADDPGM would do the trick.
I thought incorrectly.
I can't compile my objects as RPG due to them being (heavily) ILE.
I need to track the actual logic flow w/in my mods.
A simple program dump won't do the trick.
How can I accomplish thie?
Please AND Thanks!